

The image quality impact in Performance mode is noticeable, but small enough compared to the gains it offers. This mode boosts performance to 60fps over the previous two, which are capped at 30fps. Finally, Performance targets 2560x1440p both in ceiling and FSR2 reconstruction, and can dip down 75% also to a low of 1280x720. Both these modes use FSR2 reconstruction to get back to a 4K output when not at that level, which is always the case in the Ray Tracing mode and often in Quality. Ray Tracing mode reduces the ceiling to 2880x1620p and scales to a low of 1440x810.

Quality targets 3840x2160p with dynamic resolution scaling (DRS) engaged, which can scale by 75% in total down to a low of 1920x1080.

The game has three resolution modes, Quality, Ray Tracing, and Performance, each of which also has a 120Hz mode.
